Have you ever wanted to stand in a world you've created or hold that model you spent so much time on in your hands? In this course, Designing Motion Controller Experiences in Unreal, you'll learn how to setup a project that will allow you to do just that with the help of Unreal Engine and VR motion controllers. First, you'll learn how to setup a VR character with motion controllers. Next, you'll discover how to interact with objects with motion controllers. Finally, you'll explore how to create a teleport system. By the end of this course, you'll know how to create a project that will allow you to move freely throughout a scene while having the ability to pick up and play with whatever objects you choose. Software required: Unreal Engine 4.
Overview
Have you ever wanted to stand in a world you've created or hold that model you spent so much time on in your hands? In this course, Designing Motion Controller Experiences in Unreal, you'll learn how to setup a project that will allow you to do just that with the help of Unreal Engine and VR motion controllers. First, you'll learn how to setup a VR character with motion controllers. Next, you'll discover how to interact with objects with motion controllers. Finally, you'll explore how to create a teleport system. By the end of this course, you'll know how to create a project that will allow you to move freely throughout a scene while having the ability to pick up and play with whatever objects you choose. Software required: Unreal Engine 4.
Syllabus
- Course Overview 1min
- Planning for Motion Controlled VR 22mins
- Creating Motion Controller Interactions 53mins
- Creating Motion Controlled Teleportation 26mins
Taught by
Nathan Glemboski