"Welcome to 'Creating Characters With Blender - Part 1'
This course is structured in three parts. In this first part, you will learn how to model a stylized character from scratch using the powerful polygonal modeling tools of Blender. Additionally, a quick and easy technique will be presented to create clothes based on the character's own shape. Finally, we will explore the creation and application of materials for both the character and the clothes.
What you will learn:
- Setting up image planes in the Blender 3D Viewport to assist the modeling process.
- Using polygonal modeling tools to create organic shapes.
- Modeling a complete character.
What do you need?
This is an intermediate level course. So I will assume that you know the basics of Blender, such as using the interface, selecting and transforming objects, creating simple geometries and using the basic tools of the Edit Mode. If you don't know the basics of Blender, don't worry! All you need to do is go to my profile and watch Blender Start! An Immersive Blender Crash Course!
After watching my Blender Start! course you will be completely able to follow this Character Course!
This is a 3 Part Course!
When you finish this course, stay tuned for 'Creating Characters With Blender - Part 2'. In this sequence of the course you will start to learn how to set up the rig, which is the character's animation skeleton! The part 2 of the course will be focused specifically int the body rig, witch we will do using the Rigify Addon.
And finally, 'Creating Characters With Blender - Part 3' will be the last part of this learning journey. In this third course you will learn how to use shape keys, drivers and bones to create a facial rig to control the facial expressions of your character. And to finish, you will also create a simple presentation animation with your character, to use the controls you created in practical way.