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Skillshare

UX for Augmented Reality: An Introduction for Designers

via Skillshare

Overview

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Whether you are already a UX Designer or want to get into the world of augmented reality, this is your class. Many creatives have no idea where to start, and the information is all scattered around.

In this class, we'll go over the fundamentals of user experience design for augmented reality projects.

We'll go over some basic definitions and types of AR and devices. But this is just the beginning. We'll take it from there to explore UX processes, 3D UX Space and a quick look into user testing.

The goal of this class is that you feel confident when approaching an AR project, and are able to build a solid strategy.

After completing this glass, you'll be able to face any AR brief with confidence.

Syllabus

  • Trailer
  • Project Overview
  • What is AR?
  • Types of AR
  • Devices & Technology for AR
  • Introduction to UX for AR
  • UX for AR: Presence, Agency and Affordance
  • UX for AR: 2D vs 3D
  • UX for AR: Field of View
  • UX for AR: Interaction
  • UX for AR: Onboarding and Error Managing
  • Key Takeaways
  • Conclusion

Taught by

Nuria Quero

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