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Skillshare

Zbrush 2021 for Absolute Beginners

via Skillshare

This course may be unavailable.

Overview

Are you someone who has tried to learn Zbrush before but find Zbrush interface and process complex ? You always wanted a class which is made for absolute beginners and teaches through practical projects. If that is the case then I welcome you to Zbrush 2021 for Absolute Beginners. 

My name is Abraham Leal, I am 3D Artist and producer and I have 9 years of experience in the industry. Currently I lead my own studio Critical Hit were we design and produce projects for the entertainment Industry.

BENIFITS:

At the end of this class, your fear of Zbrush will vanish and you will be able to use Zbrush with ease and create stunning stylized characters.

IN THIS CLASS, WE WILL BE COVERING:

  • Sculpting Principles

  • Dynamesh

  • Subdivisions and Topology

  • Zremesher

  • Hard Surface Tools

  • Polypaint

  • Materials and Render


    I will start the class by teaching you the basics Zbrush by covering several exercises and tools. We will then jump into creating our stylized Character as well as all the props and weapons. We will sculpt every part of the character inside of Zbrush by using all the tools available to us. After that we will texture our character using several of my favourite polypaint techniques. To finalize we will create a small scene lights inside of Zbrush in order to generate our final render passes.

    I have designed this class for absolute beginner students who thinks Zbrush is a complex software, who want to learn the complete pipeline that we use inside of Zbrush for a wide variety of projects. In this class I will be using Zbrush 2021.5 so make sure to have the latest update installed.

Syllabus

  • Introduction
  • First Time Setup
  • Our First Model Basic Forms
  • Our First Model Secondary Forms
  • Our First Details and Simmetry
  • Zspheres
  • Subtools and Mirror
  • Octopus Secondary Forms
  • Details and Alphas
  • Base Meshes
  • Topology and Zremesher
  • Refining the Demon
  • Polygroups
  • Zmodeler
  • Zmodeler Part2
  • Hardsurface Sculpting Basics
  • Hard Surface LiveBooleans
  • HardSurface IMM
  • Polypaint part1
  • Polypaint part2
  • Fibermesh
  • Dynamics Part1
  • Dynamics Part2
  • Dynamics Part3
  • Customizing the Interface
  • Lights and BPR
  • BPR Renderpasses
  • Project Overview
  • MainProject Zspheres
  • MainProject Proportion Guides
  • MainProject Sculpting the Head Part1
  • MainProject Sculpting the Head Part2
  • MainProject BlockIn Upper Chest
  • MainProject Zsphere Retopology of the Chest Part1
  • MainProject Zsphere Retopology of the Chest Part2
  • MainProject Zsphere Retopology of the Chest Part3
  • MainProject Chest Sculpture Part1
  • MainProject Chest Details Part1
  • MainProject Chest Details Part2
  • MainProject BlockIn of the Hair
  • MainProject Refining the Hair Part1
  • MainProject Refining the Hair Part2
  • MainProject Sculpting the bracers part1
  • MainProject Sculpting the bracers part2
  • MainProject Sculpting the bracers part3
  • MainProject Sculpting the bracers part4
  • MainProject Sculpting the gloves part1
  • MainProject Sculpting the gloves part2
  • MainProject Sculpting the belt part1
  • MainProject Sculpting the belt part2
  • MainProject Sculpting the belt part3
  • MainProject Sculpting the belt part4
  • MainProject Retopology of the belt part1
  • MainProject Retopology of the belt part2
  • MainProject Sculpting the leg part1
  • MainProject Sculpting the leg part2
  • MainProject Sculpting the leg part3
  • MainProject Sculpting the leg part4
  • MainProject Shoulder Armor Part1
  • MainProject Shoulder Armor Part2
  • MainProject Shoulder Armor Part3
  • MainProject Shoulder Armor Part4
  • MainProject Greatsword Part1
  • MainProject Greatsword Part2
  • MainProject Greatsword Part3
  • MainProject Greatsword Part4
  • MainProject LionGuard Part1
  • MainProject LionGuard Part2
  • MainProject Face Polypaint Part1
  • MainProject Face Polypaint Part2
  • MainProject Metal Texture and Thickness
  • MainProject Leather Texture and Render Test
  • MainProject Posing the Character Part1
  • MainProject Posing the Character Part2
  • MainProject Modelling the Cape
  • MainProject Curve Helper
  • MainProject Final Render Passes
  • MainProject Final Composition
  • MainProject Final Touches and Words

Taught by

Nexttut

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