The course “Art of C Programming” , deals with the fundamental concepts and terminology of computer programming. We provide you with an easy step-by-step guidance to systematically learn programming in C. This course starts with a proper introduction to the programming methodology and algorithm design. This will enable students to develop the skill to logically solve the assignments using C languages.
• To develop a strong foundation for the fundamental principles of Problem Solving using computers
• To learn the concept of programming
• To study C Programming language
• To equip the students to write programs for solving simple computing problems using C language as a tool.
Expected Learning Outcomes:
At the end of the course student will be able to:
• Explain the fundamental process of problem solving using computers
• Design algorithmic solutions for simple computing problems
• Write reliable C programs for given algorithms.
• Design, implement, test and debug programs that use different data types, such as simple variables, strings, arrays, pointers and structures
• Write C programs for simple applications using files
THE ART OF PROGAMMING METHODOLOGY
Part A: Problem Solving – Flow Chart for Structured Programming – Program Charts – System Charts – Variables, data names, programming statements – Flow Chart Symbols – Terminal Symbols – I/O – Comments – Connectors – Process – Decision - Loops – Flow Charts of Fundamental Algorithms (mentioned in Part B)
Part B: Algorithm Design – Problem Solving Aspect – Top Down Design – Formal Conventions – Writing Algorithms – Fundamental Algorithms (Discuss the Design of Algorithms only).
THE ART OF PROGAMMING METHODOLOGY
Part C: Program, Characteristics of a good program - Modular Approach - Programming style - Documentation and Program Maintenance - Compilers and Interpreters - Running and Debugging Programs - Syntax Errors - Run-Time Errors - Logical Errors - Concept of Structured Programming.
Fundamental facts about computer and computer languages - Machine language, symbolic languages, high level languages - keywords in C - basic data types - variables, constants, statements and the scope of variables in C programmes etc.
MANIPULATING DATA OPERATORS AND EXPRESSIONS
Expressions and operators - Binary arithmetical operators, unary arithmetical operators, assignment operators, relational and logical operators, conditional operators - Hierarchy or the order in which operators work when many of them are in use simultaneously. Library functions and their uses
INPUT AND OUTPUT IN C PART –1
Standard input and output library - C input functions like getchar, gets, getch, scanf, etc - The header file ‘stdio.h’.
Week 04: INPUT AND OUTPUT IN C PART –2
Standard input and output library (STDIO) - Console input/output library (CONIO) - The function printf – Function ‘puts’ - sprintf and sscanf functions - The conio library functions such as clreol, clrscr, delline, gettext, gotoxy, textbackground, textcolor etc
CONTROL STRUCTURES IN C PART – I
Structured programming language - Control instructions - Flow of control - Conditional and Unconditional control structures - selective constructs such as Conditional expression, if – else, switch-case etc.
Week 05: CONTROL STRUCTURES IN C PART – II
Loop control statements - Entry controlled loop (pre-test loop) - Exit controlled loop (post-test loop) - while - do while - for - Break, continue, goto, label statements
C PROGRAMMING WITH ARRAYS
Scalar data types - Derived data types - Arrays - one-dimensional array – two-dimensional array – Multidimensional array - Character arrays.
FUNCTIONS IN ‘C’
Modular Programming Approach - Built-in functions or user-defined functions – main () - formal parameters and actual parameters - Function Call - passing by value, passing by reference (address) - void – recursion - Recursive Functions
STORAGE CLASSES OF VARIABLES IN C
Storage class - auto, static, extern, register and typedef - scope of variables - Static variables – extern variables – Register variables – typedef variables
POINTERS IN C PART – I
Pointer variables - & operator - * operator - Arrays and pointers - Array of pointers - Pointer to an array - Character arrays.
POINTERS IN C PART – II
Declaration of the pointer variable - Static and dynamic memory allocation - malloc (), calloc () functions – free () - main () - Standard parameters argc and *argv[ ].
Week 08: STRUCTURE AND UNION IN C
Structure data type - ‘struct’ data type - Prototype of the structure - Structure variable. dot (.) operator, Nested structure - Array of structures operator -> Union
FILE MANAGEMENT IN C PART -1
File - fopen() - read ( r ) , write ( w) , and append (a) - fprintf() - putc() - fclose()
FILE MANAGEMENT IN C PART – 2
fscanf() function - end of file character (EOF ) - Fgets() function - NULL character - Database files - fseek() , feof(), fread()
COMPILATION AND EXECUTION
Compilation and execution of a programme - Editor used to write the source code - Pre-processor - Compiler - Assembler - Linker - Library object files - Executable code – Integrated development environments (IDE) - Turbo C - The concept of prototyping - syntax errors
LOW LEVEL PROGRAMMING AND SOME ADDITIONAL FEATURES OF C
# define statement - C pre-processor - facts related to macros in C, Wrong macros, register variables, bit fields and bitwise operations, enumeration and enum type variables - Command line arguments - Bitwise operations - Enumeration constants in C - Command line parameters
Week 10: TERM END ASSESSMENT:
Interaction & Online Evaluation
Term end assessment:
Will provide the video answers to the most asked questions received from the students.