Discover great video game character design and how to make your own characters
From Lara Croft to Super Mario, video game characters have become part of our cultural lexicon. But what makes a great game character? And how can you create your own?
On this course, you’ll learn how gamers identify with the characters they control and interact with in-game worlds. You’ll explore anatomy, graphic design, narrative and gameplay, to provide you with a broad knowledge and understanding of the field of video game character design.
Ultimately, you’ll discover how studying human nature can help you design characters that gamers will recognise and understand.
This course is designed for anyone interested in game design and development. This includes those who are considering studying it at university or entering the games industry to become a developer or designer.
It will be particularly suitable for those interested in the field of character design.
No specific software is required to study this course.
Rajkumar Benny completed this course, spending 2 hours a week on it and found the course difficulty to be easy.
I've just completed the introductory course for Game Design and Development and I'd definitely say that it's one of the most entertaining and enlightening courses that I've taken so far. To simply dissect and analyze the characters that you've been all...
I've just completed the introductory course for Game Design and Development and I'd definitely say that it's one of the most entertaining and enlightening courses that I've taken so far. To simply dissect and analyze the characters that you've been all too familiar with- like Mario, Zelda and Pac-Man not only added a nostalgic aspect to the course but also a much more easier and nuanced way to understand the design of the characters. The concepts were also presented beautifully and succinctly to a complete layman.
This is merely a suggestion but this course could have definitely done more by adding assignments, like other Futurelearn courses, wherein the emphasis should have been on creating one's original character (with the concepts that we've learned in here), comparing and contrasting others' character, and eventually creating an environment wherein there is scope for brainstorming and new ideas.
The emphasis on personal anecdotes also made it a much more livelier course, and though I've enjoyed it overall, I did feel that there could have been much much more from this course on a personal level is the creative element- especially for those who are intent on designing their own original characters.