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Video Game Design and Development: Introduction to Game Programming

Abertay University via FutureLearn

Overview

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Learn the basics of game development to understand how great games are designed

Video games have become a multi-billion-dollar industry, even recently overshadowing cinema as the globe’s go-to entertainment medium of choice.

Training to become a video game developer gives you access to this thriving industry, letting you be creative in the process, while gaining key transferable skills.

On this course, you’ll get an introduction to the major concepts of game programming, including user input, rendering and collision detection. You’ll take a detailed look at core programming concepts such as loops, conditional statements and data storage.

This course would appeal to those with a general interest in programming and/or game programming. Some prior programming knowledge would be useful but is not required. Some mathematical understanding is required to understand programming structures.

No specific hardware, software or resources required.

Syllabus

  • Core Concepts
    • Course Introduction
    • Game Loop
    • User Input
    • Rendering
    • Delta Time
    • Sprites
    • Animated Sprites
    • Physics and Forces
    • Collision Detection
    • Tile Map Rendering
    • Week 1 Assessment
    • Summary
  • Programming Fundamentals
    • Introduction
    • Programming Fundamentals
    • For Loop
    • While Loops
    • Conditional Statements
    • Data Storage
    • Functions
    • Classes
    • Summary
    • Assessment
    • Other Abertay courses on Futurelearn

Taught by

Paul Robertson

Reviews

4.1 rating at FutureLearn based on 47 ratings

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