In this 25-minute conference talk from iOS Conf SG, speaker Kosala Jayasekara guides developers through the process of creating and integrating 3D content into iOS applications. Learn how to create your own 3D content using Photogrammetry API, understand the 3D pipeline, and implement 3D objects in your apps using SceneKit and the newer RealityKit API. Discover how to download 3D objects from various resources, modify them for your needs, and select the most appropriate framework based on your application requirements, performance considerations, and other key factors. Perfect for developers who focus more on code than design but want to enhance their applications with compelling 3D elements.
Overview
Syllabus
Bringing 3D Content to your iOS Application
Taught by
iOS Conf SG