
Overview

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Learn how to build a browser-based multiplayer game using WebSockets in this comprehensive tutorial. Explore the server authoritative model for storing game state and implement WebSocket communication. Follow along as the instructor guides you through connecting to the server, creating and joining games, implementing gameplay mechanics, and broadcasting game state. Dive into practical coding examples for each component, including connection handling, game creation, player joining, gameplay logic, and state broadcasting. Access the provided source code to further enhance your understanding and apply the concepts to your own projects.
Syllabus
Intro
Connect to Server
Create game
Join Game
Play Game
Broadcast State
Example
Code
Connect Code
Create Game Code
Join Game Code
Play Game Code
Broadcast code
Taught by
Hussein Nasser