Building Audio Apps with Rust - An Overview of Tools and Techniques
ADC - Audio Developer Conference via YouTube
Overview
Explore the current landscape of Rust's audio ecosystem in this comprehensive conference talk from the Audio Developer Conference (ADC) 2024. Learn essential tools and libraries for building desktop applications and audio plugins while evaluating Rust's maturity for audio development. Discover how to access system audio across major platforms, integrate Digital Signal Processing (DSP) within audio callbacks, write real-time safe code, and manage parameters in a thread-safe manner. Examine various GUI creation strategies in Rust, from high-performance system UIs to web-based interfaces. Gain practical insights from speaker Stephan Eckes, an experienced audio developer who has worked with companies like u-he, Neumann, and Holoplot, and currently publishes audio libraries under the name neodsp. Master the fundamentals needed to build efficient, real-time audio applications in Rust while understanding both the advantages and challenges of adopting this programming language for audio development.
Syllabus
Building Audio Apps with Rust - An Overview of Tools and Techniques - Stephan Eckes - ADC 2024
Taught by
ADC - Audio Developer Conference