Explore a Python-based solution for simplifying computer art creation in this EuroPython 2016 conference talk. Discover PygletHelper, a reimplementation of VPython's visual module that allows users to draw and animate simple geometric shapes without deep knowledge of computer graphics. Learn how this library combines Python's robust scientific computing capabilities with an easy-to-use drawing interface, making it accessible to artists, educators, and programmers from diverse backgrounds. Gain insights into the implementation process, including challenges faced and solutions developed. See demonstrations of science and music visualizations created using PygletHelper, and understand how this tool can enhance Python's existing libraries for data analysis and scientific computing.
Overview
Syllabus
Introduction
Processing
Drawing a Cube
Piglin
VPython
Visualization
OpenGL Helper
Implementation
Continuous Integration
Geometric Primitives
Lights and Scenes
GlowScript
Future work
Questions
Taught by
EuroPython Conference