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Challenges in Real-Time Physical Modelling for Sound Synthesis

ADC - Audio Developer Conference via YouTube

Overview

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Explore the challenges of implementing complex physical models for sound synthesis in real-time applications in this 18-minute conference talk from the Audio Developer Conference (ADC) 2024. Silvin Willemsen, a Postdoctoral Researcher at Eindhoven University of Technology, shares valuable lessons learned during his research in real-time physical modelling and the development of Atoms, a physical modelling synthesizer for BABY Audio. Learn about the main obstacles faced when creating physical modelling audio plugins, discover practical tips and tricks for developing such plugins using JUCE, and gain insights into user expectations when releasing physical modelling plugins. Drawing from his extensive experience in the field dating back to his PhD work on physical modeling for musical instruments, Willemsen provides a comprehensive overview of this evolving area of audio technology that has only recently become feasible for real-time implementation despite its origins in the early 1960s.

Syllabus

Challenges in Real-Time Physical Modelling for Sound Synthesis - Silvin Willemsen - ADC 2024

Taught by

ADC - Audio Developer Conference

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