Overview
Syllabus
0:00 Start
0:21 Quickstart overview
1:54 Full Tutorial start
2:27 P5js web editor
4:24 Accessing Grok and "priming the pump"
5:25 Great for seat of your pants developing
7:12 As much or as little breakdown as you want
8:16 The freedom of "vibe coding"
8:26 vibe coding informs
8:29 copy code
9:21 Originally done in iPad
9:51 Paste your sketch and deal with errors
11:30 Fill the screen of your device
11:54 Adding touch screen details
12:02 Changing some physics
12:33 Wait for the code
13:25 Adding a new ball that grows
14:10 Adding sound asset description
14:40 Adding screenshot so Grok can see
15:20 Making bigger balls tougher
15:35 Fixing errors
16:04 Adding scoring points
16:17 Non-linear programming
16:29 Drawing your app screen
17:00 Ask Grok questions about it or the process
17:52 Playing...
18:44 Sharing to test app
19:33 Other ideas
20:29 Creating assets with Google
Taught by
Ming Effect