This conference talk from the Audio Developer Conference (ADC) explores the art of creating creature vocalizations for video games using human voices. Learn how the industry has shifted from relying on animal sound libraries and voice-modifying software to employing human voice talents for monster and creature sounds. Sébastien Croteau, President of The Monster Factory AV INC and an experienced metal vocalist and throat singer since the 1990s, shares valuable insights into the challenges of creature vocalization and different vocal archetypes used for monsters in games. Discover techniques from a renowned specialist who has voiced over 300 characters in more than forty video games and movies, including Star Wars Outlaws, Baldur's Gate 3, Marvel's Guardians of the Galaxy, and Assassin's Creed 2. The 24-minute presentation offers a fascinating look into this specialized area of game audio development from someone who has mastered numerous extreme vocal techniques and vocal effects throughout his career.
Creature Vocalizations in Video Games - The Art of Creating Audio Nightmares with a Human Voice
ADC - Audio Developer Conference via YouTube
Overview
Syllabus
Creature Vocalizations in Video Games - The Art of Creating Audio Nightmares with a Human Voice
Taught by
ADC - Audio Developer Conference