Overview
Learn how procedural generation techniques are used in game development to create vast cityscapes and building systems through this 20-minute video tutorial. Explore the technical breakdown of automated architecture generation, drawing insights from industry professionals like Kai Fardreamer and utilizing tools such as Houdini. Discover the methods behind creating scalable, self-generating building systems that enable games to populate massive environments efficiently. Gain practical knowledge about procedural modeling workflows, architectural asset creation, and implementation strategies used in modern game development. Connect with additional learning resources, including Houdini's getting started guide and specialized courses on procedural architecture, to further develop skills in automated environment design.
Syllabus
How Games Make Millions of Buildings (That Build Themselves) - Breakdown
Taught by
Stylized Station