Overview
Learn how to create a steelbook mockup in Blender by exploring modeling, UV unwrapping, texturing, staging, and rendering. The course covers the entire process from start to finish, including creating exterior and interior details, setting up lighting, and rendering the final product. The teaching method involves a step-by-step tutorial format with practical demonstrations. This course is designed for individuals interested in 3D modeling, graphic design, or animation, looking to enhance their skills in Blender.
Syllabus
Intro
Modelling the Steelbook Exterior
Modelling the Steelbook Interior
Modelling the Steelbook Interior Details
Parenting Based Rig
UV Unwrapping
Texture Placeholders
Basic Lighting Pass
Setting the Scene
Finished Disc Textures
Rendering
The Finished Product
Member Shoutouts
Taught by
TipTut