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How We Almost Wrecked Our Second Game 'The Wreck' - Lessons in Game Development

GDC via YouTube

Overview

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Explore the challenging journey of game development in this 34-minute GDC talk by Florent Maurin. Delve into the story of how the success of "Bury me, my Love" led to unexpected hurdles in creating their second game, "The Wreck." Learn about the pitfalls of overconfidence, the struggle of steering a project back on course, and the valuable lessons learned when initial success threatens to derail future endeavors. Gain insights into recognizing when a project is heading in the wrong direction and the importance of course correction in game development. Discover how sometimes, the most crucial ingredient for success is a healthy dose of reality and constructive criticism.

Syllabus

How We Almost Wrecked Our Second Game, 'The Wreck'

Taught by

GDC

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