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Investigating the Impact of Voice-only and Embodied Conversational Virtual Agents on Mixed Reality Puzzle Solving

IEEE via YouTube

Overview

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Explore a 10-minute IEEE conference talk examining how different types of Conversational Virtual Agents (CVAs) affect Mixed Reality puzzle solving. The presentation, part of the "Immersive applications and 3DUI" session, details a study with 34 participants comparing voice-only and embodied CVAs as assistants for a 2D physical puzzle. Learn how researchers from Universita di Bologna and Universität Hamburg discovered that while both agent types received similar numbers of user queries, the voice-only CVA significantly improved task efficiency and reduced reported user effort compared to the embodied version. This research provides valuable insights for designing effective AI assistants in mixed reality environments.

Syllabus

Investigating the Impact of Voice-only and Embodied Conversational Vir...

Taught by

IEEE Virtual Reality Conference

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