Overview
Learn to create a real top-down RPG using Unity Engine and C# in this 8-hour course. The course covers setting up, designing dungeons, implementing combat systems, creating UI elements, and polishing the game. Students will learn skills such as manual collision detection, tilemap design, inheritance, game state saving, and animation. The teaching method includes hands-on projects and step-by-step guidance. This course is intended for beginners interested in game development with Unity and C#.
Syllabus
- Intro
- Setting up
- Moving and Manual Collision Detection
- Tilemap and Designing Dungeon
- Interactive Objects and Inheritance
- Saving Game's State
- Floating Text System
- Top Down Combat System
- Animator and Weapon Swing Animation
- Character Menu and the new UI System
- Polishing and Adding Content
Taught by
Coding Tech