Multiplatform Software Tilemap Implementation for Amiga Using Mintile - Lesson 50
ChibiAkumas via YouTube
Overview
Learn how to implement a minimal multiplatform tile and sprite routine specifically for the Amiga platform in this 12-minute video tutorial. Explore platform-specific code techniques for efficient tile drawing on the Amiga screen as part of the Mintile series. Gain hands-on experience with assembly programming concepts through accompanying source code and detailed text lessons available online. Master assembly language programming across multiple platforms including Z80, 6502, 68000, 8086, ARM, ARM Thumb, 65816, 6809, PDP-11, and Risc-V CPUs through practical demonstrations and comprehensive examples.
Syllabus
Lesson P50 - Multiplatform Software tilemap on the Amiga (Mintile)
Taught by
ChibiAkumas