Explore the GO GO GOLEMS ecosystem in this thought-provoking conference talk. Delve into the world of open-source software, command-line interfaces, and large language model-powered development. Learn about designing software with vision, clarity of intent, and without compromises. Discover key concepts such as data exposure, computation composition, and software deployment. Gain insights into leveraging large language models for better software development, the importance of brainstorming and iteration in design, and the intersection of art, science, engineering, magic, and craftsmanship in software creation. Understand the speaker's perspective on why computers should compute and how to build tools that empower everyone to use technology effectively.
Overview
Syllabus
Manuel Odendahl: GO GO GOLEMS - COMPUTERS SHOULD COMPUTE
Taught by
media.ccc.de