Overview
Learn to model and texture your first 3D scene in Blender by creating a Pong-inspired environment. Follow along with this 27-minute tutorial as you set up the camera, start modeling, create cubes and boundaries, explore Blender modes, and work with the Eevee render engine. Discover essential workflow steps for assigning materials and scaling objects, laying the foundation for future Blender projects. Perfect for beginners, this hands-on guide covers key aspects of 3D modeling and texturing, culminating in a nostalgic tribute to one of the first computer games ever created.
Syllabus
[] Setting up our camera
[] Let's start modeling
[] Creating our cube
[] Blender modes, explained
[] Creating boundary in the middle
[] Blender's render engine, Eevee
[] Assigning materials
[] Scaling our plane
Taught by
CG Cookie