Overview
This course teaches the foundations of game development by creating a Portal clone game using Unity and C#. The learning outcomes include understanding concepts such as Raycasting, RenderTexture, Texture Masking, Teleporting, ProBuilder, ProGrids, and Shadergraph. The course employs a lecture-based teaching method and is intended for beginners interested in game development.
Syllabus
Introduction.
Portal Demo.
Portal Demo Unity View.
Holding a Weapon.
Raycasting.
RenderTexture.
Texture Masking.
Teleporting.
ProBuilder and ProGrids.
Shadergraph.
In Conclusion.
Taught by
freeCodeCamp.org
Reviews
5.0 rating, based on 1 Class Central review
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The course was a good one to start my subject in game development. The course brought the most out of the subject as it mostly focuses on both beginner level and as well as for intermediate level. You don't need to have any experience to start the course as you can get along with the course very easily.