Overview
Dive into a comprehensive livestream exploring Python integration in Unreal Engine for editor process automation. Join Jamie Dale and Aaron Carlisle as they guide you through getting started, share internal usage examples, and address audience questions. Learn how to leverage Python for tasks like importing assets, automating FBX paths, regenerating assets, and managing metadata. Discover practical applications of Python in Unreal Engine modules and gain insights into streamlining your game development workflow. Explore additional resources on ray tracing for architectural visualization, optimization techniques for VR games, and the growing demand for Unreal Engine skills in the industry.
Syllabus
Intro
Welcome
Getting Started
Editor Properties
Python Paths
Example Code
Importing Assets
FBX Path
Asset Automation
Regenerating Assets
Metadata
Demo
Unreal Module
Example
Taught by
Unreal Engine