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YouTube

Rigging Level 2 - IK, Fingers, Bone Roll - Part 2

CGDive via YouTube

Overview

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This 16-minute tutorial is the second part of CGDive's "Rigging Isn't Scary - Level 2" series, diving deeper into advanced rigging fundamentals. Learn essential techniques including finger anatomy and placement, in-depth bone roll mechanics, proper bone naming conventions with automatic left/right naming, parenting with the "Keep Offset" option, comprehensive leg IK setup, foot rigging fixes, the critical differences between parenting and constraints based on selection order, symmetrize operations with troubleshooting tips, deform bones implementation, and automatic weight assignment. Access the complete course through the official playlist for a comprehensive understanding of character rigging in 3D animation.

Syllabus

0:00 Finger Anatomy
0:50 Finger Placement
2:03 Bone Roll in depth
4:30 Bone Names
5:20 Auto name Left Right
5:55 Parenting
6:20 Keep Offset in depth
7:35 Leg IK Setup in depth
11:20 Foot Fix in-depth
12:24 Parenting VS Constraints Selection Order
13:35 Symmetrize with Troubleshooting
14:40 Deform Bones
15:25 Automatic Weights
15:41 Keep Going

Taught by

CGDive

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