Overview
Explore the intersection of Unity3D game engine and hardware integration in this 39-minute conference talk. Learn how to develop software using Unity3D to communicate with and control hardware devices beyond traditional PC and mobile platforms. Discover techniques for leveraging modern .NET technologies alongside Unity3D to create innovative connections between software and hardware. Gain insights into expanding the capabilities of Unity3D for unique applications and projects that bridge the digital and physical worlds.
Syllabus
That's not in the User Manual: Unity3D Software and Hardware - Amie Dansby
Taught by
NDC Conferences