Explore the evolution of a legendary game universe through this hour-long GDC conference talk where Warcraft General Manager John Hight provides an in-depth examination of how the franchise has transformed across multiple games and genres over three decades. Gain unique insights into the development journey at Blizzard Entertainment, understanding how changing player habits and perspectives have shaped the rich, storied world. Learn about the creative decisions, adaptations, and innovations that have kept this universe engaging and relevant through various gaming eras, from its earliest incarnations to its current form.
Overview
Syllabus
The First 30 Years of 'Warcraft': The Making of a Game Universe
Taught by
GDC