Overview
Learn to create a Mario-style enemy in Unity, including implementing death mechanics when the player jumps on its head. Explore pixel art techniques, linear animation, trigger systems, physics layers, and enemy scripting in this 28-minute tutorial designed for novice game developers. Gain hands-on experience with Unity's game development tools while building a functional enemy character for your 2D platformer game.
Syllabus
Intro
Pixel Art Tool Kit
Linear Animation
Killing Enemy
Trigger
Physics Layer
Enemy Script
Taught by
Brackeys