Explore the technical art behind Rocket Racing in this 38-minute conference talk from Unreal Fest Gold Coast 2024. Discover the innovative approaches used to create roads, obstacles, and environmental elements for this supersonic arcade racer. Learn about material techniques and Blueprint systems that streamline the track creation process, allowing environment artists and track authors to build and modify racing environments efficiently without getting bogged down in material setting adjustments. Gain insights into how the development team enabled the creation of an expanding collection of tracks where players can drift, fly, and boost through exciting racing environments.
Overview
Syllabus
Where We’re Going, We Need Roads: The Tech Art of Rocket Racing | Unreal Fest Gold Coast 2024
Taught by
Unreal Engine