Learn Rust Programming - Complete Course

Learn Rust Programming - Complete Course

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Introduction & Learning Resources

1 of 35

1 of 35

Introduction & Learning Resources

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Classroom Contents

Learn Rust Programming - Complete Course

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  1. 1 Introduction & Learning Resources
  2. 2 Variables
  3. 3 Numbers & Binary System
  4. 4 Chars, Bools & Unit Types
  5. 5 Statements & Expressions
  6. 6 Functions
  7. 7 Ownership
  8. 8 Borrowing
  9. 9 String vs. &str
  10. 10 Slices
  11. 11 Tuples
  12. 12 Structs
  13. 13 Enums
  14. 14 The "Option" Enum
  15. 15 Flow Control
  16. 16 Pattern Match
  17. 17 Methods & Associated Functions
  18. 18 Generics
  19. 19 Traits
  20. 20 Trait Objects
  21. 21 Associated Types
  22. 22 String
  23. 23 Vectors
  24. 24 HashMaps
  25. 25 Type Coercion
  26. 26 From & Into
  27. 27 panic!
  28. 28 Result
  29. 29 Cargo, Crates & Modules
  30. 30 Debug & Display
  31. 31 Lifetimes
  32. 32 Lifetime Elision
  33. 33 Closures
  34. 34 Iterators
  35. 35 Because of the `move` keyword the closure actually takes ownership of the `movable` variable, not an immutable reference. The reason we can call the closure twice is because the `movable` variable I…

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