Getting Started with Burst

Getting Started with Burst

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Intro

1 of 23

1 of 23

Intro

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Getting Started with Burst

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  1. 1 Intro
  2. 2 What is Burst
  3. 3 Burst package
  4. 4 Move code to the job system
  5. 5 Using Burst to compile code
  6. 6 When compilation happens
  7. 7 AOT additional notes
  8. 8 BurstCompile attribute
  9. 9 What you can't do with Burst
  10. 10 Dealing with arrays
  11. 11 Dealing with Map class
  12. 12 Dealing with Static Data
  13. 13 Dealing with containers
  14. 14 What you can do with Burst
  15. 15 Floating-point performance
  16. 16 Throwing exceptions
  17. 17 Enable Burst compilation in Editor
  18. 18 Enable Burst compilation in Player
  19. 19 Burst Inspector
  20. 20 Dealing with runtime crashes
  21. 21 Coming in 2019.3 / Burst 1.2.0
  22. 22 Roadmap
  23. 23 Summary

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