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Physics for Character Animators

San Jose State University via Canvas Network

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Overview

Whether you're a traditional, CG, or stop-motion animator, to create realistic motion, it's helpful to know some physics. This course presents the concepts that are most useful to character animation artists. Topics of study include:

  • Center of Gravity and Static Balance
  • Dynamic Balance and Weight Shift
  • Joints, Levers, and Torque
  • Action and Reaction
  • Physics of Jumps
  • Physics of Walks
  • Creating Scale

This course is self-paced and has no math beyond multiplication and division. As a capstone assignment you’ll apply what you learn to create your own character animation shot.

Taught by

Alejandro Garcia

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