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freeCodeCamp

Build and Publish an Android App - Full Course with Kotlin

via freeCodeCamp

Overview

Learn to create and publish an Android app using Kotlin. The course teaches how to build a customizable memory game that can save content to Firebase cloud storage. By the end of the course, students will be able to develop and release their own Android app, navigate Firebase storage, and create custom memory games with images. The teaching method includes hands-on coding sessions and step-by-step guidance. This beginner's course is designed for individuals interested in Android app development and Kotlin programming.

Syllabus

Intro + app overview.
Create the main layout.
Setup the RecyclerView to show memory cards.
Add the BoardSize enum + create icons.
Create the memory card and game classes.
Implement the game logic.
Display game info.
Add menu options for game control.
Use an intent to navigate to the CreateActivity.
Build the image grid in the creation flow.
Choose image intent.
Image upload preparation.
Upload to Firebase Storage.
Save the memory game to Firebase.
Play memory with custom images.
Add menu option to download a game.
Style updates.
Creating a release build.
Publishing your app to Google Play.
Concept Review .

Taught by

freeCodeCamp.org

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