Visualizing beyond the two dimensions has become an integral part of the technical domain. Application of the third dimension is useful in many allied domains such as: animation (for entertainment and education), 3D printing, architecture, and game creation. Although these (and many other) domains are wide apart in their application, they can be best explored using a common focal point of 3D visualization.
This program offers insights into key concepts of modeling, texturing, lighting, and animation. In order to create a sustainable skill development lifecycle, Blender, a free and open-source 3D computer graphics software toolset, will be utilized. Blender allows users to acquire and perfect their skills ethically and free of cost.
The courses in this program will include elegantly shot and edited slow paced video tutorials, quizzes, activities, and hands-on assignments.
Courses under this program:
Course 1: Basic 3D Modeling using Blender
Learn basic 3D modeling skills, including modeling, texturing, and lighting, using free and open source tool: Blender.
Course 2: Basic 3D Animation using Blender
Learn the basics of 3D animation, including key-framing, timing, and animation principles, using the free and open source tool: Blender.
Sameer Sahasrabudhe, Sneha Sanglikar, Nitin Ayer and Kaumudi Sahasrabudhe