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Pluralsight

Multi-pass Rendering with V-Ray and Maya

via Pluralsight

Overview



You want that perfect render straight out of Maya, but the reality is that tweaks will be needed in production. In this course, Multi-pass Rendering with V-Ray and Maya, you will learn foundational knowledge of/gain the ability to nail that "look", integrate with a live-action plate, or make changes based on client and production notes quickly and efficiently. First, you will explore the wealth of options in V-Ray for Maya to empower compositing, such as splitting the render into diffuse, reflections, and refraction parts, as well as motion vectors. Next, you will discover depth passes and a whole slew of specialist passes that can enable relighting in your team's 2D application of choice. Finally, you will learn how to enable a vast array of adjustments in 2D and save on long and expensive 3D renders. When you’re finished with this course, you will have the skills and knowledge of multi-pass rendering needed to fulfill deadlines, collaborate smoothly with colleagues, and satisfy creative clients.

Syllabus

  • Course Overview 1min
  • Why Multipass Rendering? 42mins
  • Rendering the Scene 28mins
  • Mattes, Layers, Depth, and Motion Passes 53mins
  • Relighting the Scene Using Render Elements 49mins
  • Summary: Planning a Render Pipeline for Production 59mins

Taught by

Daniel Miller

Reviews

5 rating at Pluralsight based on 12 ratings

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