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Udemy

Unity Shader 入門 (廣東話)

via Udemy

Overview

Unity Shader 原理與應用實例

What you'll learn:
  • Cg Shading Language
  • Unity ShaderLab Syntax
  • 3D Math - Vector / Matrix / Quaternion
  • Pixel Shader (像素著色器 )
  • Alpha Blending & Transparency
  • Texture Mapping Effects (紋理貼圖特效)
  • Terrain Detail Texture
  • Flow Map Texture
  • Vertex Shader (頂點著色器)
  • Vertex Deformer (頂點變形效果)
  • Basic Lighting Principles (基本燈光原理)
  • Normal Map (法線貼圖)
  • Toon Shading (卡通渲染)
  • MatCap Shader
  • Texture Mipmap
  • Pre-multiplied Alpha
  • Gamma Correction

課程會以廣東話講解
了解 Shading Language 及 GPU運作原理
基本 3DMath 如 Vector, Matrix 運算
以及各種Shader Effects 須要的基礎知識,
並通過實作例子示範如何應用原理至實例當中
所有例子均附有原始碼 (source code) 可供參考

Taught by

Jason Chan

Reviews

4.7 rating at Udemy based on 75 ratings

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