This course teaches learners how to achieve high-fidelity Augmented Reality (AR) experiences using the Lightweight Render Pipeline (LWRP) in Unity. The learning outcomes include understanding the latest features in AR Foundation, utilizing LWRP support, AR Remote, face-tracking, and AR Shadow Plane. The course covers topics such as AR Foundation setup, LWRP integration, Shader Graph, and practical demonstrations like plant placement. The teaching method involves a tutorial-style approach with a focus on practical application. This course is intended for developers and AR enthusiasts looking to enhance their AR development skills using Unity and LWRP.
Overview
Syllabus
Intro
Overview
AR Foundation - Today
AR Foundation - Tomorrow
LWRP - AR Foundation
Shader Graph
AR Shadow Plane
Demo - Plant Placement
Taught by
Unity