Overview
This course teaches how to create platform games using F# and MonoGame. Students will learn F# game programming, animated sprites, Elm architecture (Elmish), camera implementation, tiled backgrounds, side view conversion, and collision detection. The teaching method involves hands-on F# game programming sessions. This course is intended for individuals interested in game development using F# and MonoGame.
Syllabus
Getting Started with F# And MonoGame - F# Game programming.
Animated sprites and the Elm architecture (Elmish) -F# Game programming.
F# Game programming: - Adding the camera.
Adding tiled backgrounds - F# Game programming.
Converting our game to side view, and collision detection - F# Game programming.
F# Platform Game series in MonoGame is Resurrected with new F#6 features.
Taught by
7sharp9