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YouTube

Godot 3 Tutorial Series

via YouTube

Overview

This course teaches how to create 3D and 2D games using Godot 3 engine. The learning outcomes include understanding game development concepts, implementing character movement, designing game environments, creating menus, handling collisions, adding HUD elements, and exporting games. The course covers skills such as working with nodes, 3D physics, programming basics, importing assets, texture mapping, animation, and sound effects. The teaching method involves hands-on tutorials and practical exercises. The course is intended for aspiring game developers and beginners interested in learning game development with Godot 3 engine.

Syllabus

Godot 3.1: Creating a Simple 3D Game: Part 1 (Intro, Nodes & 3D Physics) #GodotEngine
Godot 3.1: Creating a Simple 3D Game: Part 2 (Programming 101: Character Movement) #GodotEngine
Godot 3.1: Creating a Simple 3D Game: Part 3 (Importing from Blender, Rolling & Keys) #GodotEngine
Godot 3.1: Creating a Simple 3D Game: Part 4 (Camera Follow, Lighting & Environment) #GodotEngine
Godot 3.1: Creating a Simple 3D Game: Part 5 (Texture Mapping, Painting Walls, AO) #GodotEngine
Godot 3.1: Creating a Simple 3D Game: Part 6 (Menu Screens, Text, Buttons, Signals) #GodotEngine
Godot 3.1: Creating a Simple 3D Game: Part 7 (Enemies, Animation, Collision, Game Over) #GodotEngine
Godot 3.1: Creating a Simple 3D Game: Part 8 (Collecting Coins, HUD, Counter, Timers) #GodotEngine
Godot 3.2: Let's Build a 2D Platformer!: Part 1 #godotengine
Godot 3.2: Let's Build a 2D Platformer!: Part 2 #godotengine
Godot 3.2: Let's Build a 2D Platformer!: Part 3 (Jumping & Gravity) #godotengine
Godot 3.2: Let's Build a 2D Platformer!: Part 4 (Poses, Walking, Flipping) #godotengine
Godot 3.2: Let's Build a 2D Platformer!: Part 5 (TileMaps & TileSets) #godotengine
Godot 3.2: Let's Build a 2D Platformer!: Part 6 (Camera-Follow & Game Resolution) #godotengine
Godot 3.2: Let's Build a 2D Platformer!: Part 7 (One-Way Platforms) #godotengine
Godot 3.2: Let's Build a 2D Platformer!: Part 8 (Parallax Backgrounds) #godotengine
Godot 3.2: Let's Build a 2D Platformer!: Part 9 (Fall Zone, Area2Ds, Signals, Changing Scenes)
Godot 3.2: Let's Build a 2D Platformer!: Part 10 (Coins! + Collision Layers & Masks)
Godot 3.2: Let's Build a 2D Platformer!: Part 11 (Coin BOUNCE Animation! + Counting Coins to Win)
Godot 3.2: Let's Build a 2D Platformer!: Part 12 (Coin HUD, Custom Signals & Fixing Double-Collect)
Godot 3.2: Let's Build a 2D Platformer!: Part 13 (Creating Enemies + RayCast2D's!)
Godot 3.2: Let's Build a 2D Platformer!: Part 14 (Enemy Collisions, Getting Hurt, Enemy Colors!)
Godot 3.2: Let's Build a 2D Platformer!: Part 15 (Menu Screens, Buttons, Default Scene)
Godot 3.2: Let's Build a 2D Platformer!: Part 16 (Sound Effects & Music!)
Godot 3.2: Let's Build a 2D Platformer!: Part 17 (Exporting to HTML 5 and itch.io!)
Godot 3.2: Let's Build Memory! (Part 1) New Year's Special!
Godot 3.2: Let's Build Memory! (Part 2)
Godot 3.4: Let's Build a 2D Platformer!: Part 18 (Running & Finite State Machines)
Godot 3.4: Let's Build a 2D Platformer!: Part 19 (Shooting Bouncing Fireballs)
Godot 3.4: Let's Build a 2D Platformer!: Part 20 (Wall Jumps!)
Godot 3.5: Let's Build a 2D Platformer!: Part 21 (Ladders & Trapdoors!)
Godot 3.5: Let's Build a 2D Platformer!: Part 22 (Hearts Counter, Lives, & Singletons)
Godot 3.5: Let's Build a 2D Platformer!: Part 23 (Blinking & Getting Hurt)
Godot 3.5: Let's Build a 2D Platformer!: Part 24 (Jump on a Button to Reveal Blocks!)
Godot 3.5: Let's Build a 2D Platformer!: Part 25 (Keys & Doors!)

Taught by

BornCG

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