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YouTube

How MARVEL SNAP Became One of the Biggest Mobile Games of 2022

Unity via YouTube

Overview

This course provides insights into the journey of the Second Dinner team in creating MARVEL SNAP, a popular mobile game of 2022. Participants will learn about the evolution of the game and studio, key development philosophies, and practical examples of tools and processes used for success. The course covers topics such as prototyping, playtesting, asset management, and the technical aspects of game development using Unity. The intended audience includes aspiring game developers, mobile game enthusiasts, and individuals interested in the behind-the-scenes of successful game launches.

Syllabus

– Introductions from Unity
– Introducing Second Dinner
– What is MARVEL SNAP?
– How Second Dinner got started
– Finding a publisher
– Technical and infrastructural partners
– Development philosophy
– Prototyping on paper
– Prototyping in Unity
– MARVEL SNAP's first version
– Soft launching MARVEL SNAP
– Kicking off playtesting
– Playtest goals
– Friends and Family 1 email
– Friends and Family 2 Slack
– Friends and Family 3 Discord
– Friends and Family 4 Backtrace
– Friends and Family 5 Braze, Helpshift
– CI/CD with Unity
– Cloud Content Delivery
– Asset creation and management
– Card animation pipeline
– Developing the card collection system
– Alpha launch
– Publicly shippable build
– Technical closed beta
– Successful global launch
– Closing comments

Taught by

Unity

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