Overview
This course teaches learners how to create photorealistic automotive renderings in Unreal Engine by utilizing the hybrid ray tracer. The course covers setting up ray tracing, HDRI lighting, optimizing materials, and using the Movie Render Manager. The teaching method includes a 50-minute webinar. The course is intended for individuals interested in automotive rendering and Unreal Engine enthusiasts looking to enhance their skills.
Syllabus
Introduction
Project Overview
Project Settings
Clear Coat
Atmosphere
Ray Tracing
HDRI
Directional Light
Bloom
Sun
Dark Side
Car Paint
Optimization
Material Pack Setup
Reflection Captures
Color Correction
Taught by
Unreal Engine