Overview
This Python Turtle Graphics Tutorial course is designed to introduce students to the basics of graphics programming using the Turtle library. The course starts off with an introduction to the Turtle library and then dives into more advanced concepts such as shapes, fills, events and mouse drawing. Students will learn how to write a program to code shapes, utilise the built-in drawing libraries, detect key presses and create interactive environments for the user. By the end of the course, students should have a foundational understanding of Turtle and be able to apply their knowledge to create their own simple graphical programs.
Syllabus
Python Turtle Graphics Tutorial #1 - Introduction.
Python Turtle Graphics Tutorial #2 - Shapes and Fills.
Python Turtle Graphics Tutorial #3 - Key Presses & Events.
Python Turtle Graphics Tutorial #4 - Drawing With Mouse.
Taught by
Tech with Tim