Breakout (Lua Tutorial) - CS50's Intro to Game Development

Breakout (Lua Tutorial) - CS50's Intro to Game Development

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) Introduction

1 of 23

1 of 23

) Introduction

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Breakout (Lua Tutorial) - CS50's Intro to Game Development

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  1. 1 ) Introduction
  2. 2 ) Breakout Demo
  3. 3 ) Lecture Goal
  4. 4 ) Breakout State Flow
  5. 5 ) The Day-0 Update
  6. 6 ) Project Organization
  7. 7 ) The Quad Update
  8. 8 ) Sprite Sheets and Quads
  9. 9 ) The Brick Update
  10. 10 ) The Bounce Update
  11. 11 ) LevelMaker
  12. 12 ) The Collision Update
  13. 13 ) Paddle Collision
  14. 14 ) Brick Collision
  15. 15 ) The Hearts Update
  16. 16 ) The Pretty Colors Update
  17. 17 ) The Tier Update
  18. 18 ) The Particle Update
  19. 19 ) The Progression Update
  20. 20 ) The High Scores Update
  21. 21 ) The Entry Update
  22. 22 ) The Paddle Select Update
  23. 23 ) Next Time

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