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Introduction
Class Central Classrooms beta
YouTube playlists curated by Class Central.
Classroom Contents
Create a Room Portfolio with Three.js and Blender - Awwwards' Sites Recreated
Automatically move to the next video in the Classroom when playback concludes
- 1 Introduction
- 2 Prerequisites and Technologies
- 3 Watch Before Modeling
- 4 optional Modeling Section
- 5 Applying Materials
- 6 Deleting Faces/Meshes/Verts etc. for Optimization
- 7 optional Basic Fish Animation
- 8 Preparing Computer Screen UVs and Renaming
- 9 Exporting
- 10 optional What is a bundler?
- 11 Setting Up Our Bundler
- 12 Code Setup
- 13 optional What is a Singleton Design Pattern?
- 14 Structuring Code to use Singleton Pattern
- 15 Importing and Loading Our Assets
- 16 Adding Lighting
- 17 Adjusting Cameras
- 18 Quality of Life Adjustments
- 19 Adjusting GLB's Children and Lights
- 20 bonus Custom Camera Movements Along Curves
- 21 Lerping Rotations
- 22 Adjusting Camera and Quality of Life Adjustments
- 23 Adding a Floor
- 24 Adding Some HTML and CSS
- 25 Starting ScrollTrigger
- 26 Skip this Section - Black screen Bad Editing
- 27 Responsive ScrollTrigger
- 28 Theme Toggle
- 29 Adding More Sections and Responsive CSS
- 30 Adjusting Room Elements in Blender and JS
- 31 Responsive ScrollTrigger and Room/Camera Animation
- 32 Progress Bars and Border Radius Animation
- 33 Adding Smooth Scrolling
- 34 Adding Circle Floors and More Animation
- 35 Preloader and Intro Animations Promises, Async, Await
- 36 Final Responsive CSS Styles and Fixing Bugs
- 37 optional Pointing Out Bad Code
- 38 optional Viewing Vite's Production Build
- 39 Deploying EPIC Website with Git/Github/Vercel
- 40 MUST WATCH: MANDATORY STEP
- 41 Some Suggested Next Steps
- 42 Thank you!