Space Cadets - Away Missions Gameplay Runthrough

Space Cadets - Away Missions Gameplay Runthrough

Rahdo via YouTube Direct link

War Thrall can't be Rescued... they can only be Subdued... so this part shouldn't have happened!

4 of 6

4 of 6

War Thrall can't be Rescued... they can only be Subdued... so this part shouldn't have happened!

Class Central Classrooms beta

YouTube playlists curated by Class Central.

Classroom Contents

Space Cadets - Away Missions Gameplay Runthrough

Automatically move to the next video in the Classroom when playback concludes

  1. 1 No! That gun attacks every Alien on the Target Tile cannot be used if there are Thralls on the tile or other Rocketeers
  2. 2 When you reveal a Scenario Tile token, you replace the standard tile with the scenario-specific tile called for. The scenario tiles such as Thrall Control or Astrogator are often harder to deal with…
  3. 3 The first success subdues the Thrall, removing it's figure from play but forgot to give the acting Rocketeer one Wire component marker acquired from the dismantled Alien control hardware.
  4. 4 War Thrall can't be Rescued... they can only be Subdued... so this part shouldn't have happened!
  5. 5 Like stated before, that's not how the Flame-Gun works...
  6. 6 It should be only 1 Saucerman!

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.