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edX

Introduction to Game Design: Game Systems and Balance

LCI Education via edX

Overview

This introductory course is based on the Game Design & VFX School at LaSalle College’s Vancouver campus, crowned the #1 undergraduate school in Canada for video game design by the Princeton Review 10 years in a row.

Game designers create the ideas and worlds of games—they design the environment, characters, game mechanics, goals and user experience. Successful game designers do this by applying the fundamentals of game system design and logic.

This course explains what game system design is, how it works, and how it relates to game mechanics, rules creation, and logical thinking and reasoning. Game balance is a crucial component of game design and development, so in this course we will focus on what game balance is and why it is important in terms of its relation to simplicity and complexity, dominant strategies, and skill and chance.

This course also dives into game balancing tools you can use to make your game a success, including risk and reward, physical and mental challenges, gameplay duration, and freedom versus control.

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Taught by

John Appleby and Tahirah Mirza

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