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Coursera Project Network

Create Power-Ups and Obstacles with C# in Unity

Coursera Project Network via Coursera

Overview

In this project-based course we will create a science-fiction scene with damaging fire, a healing zone, and some player-enhancing pick-ups to help a player get around obstacles. You'll learn how to write C# scripts that will manage the player's health points, how to use Colliders as Triggers to create obstacles and helpers for a player, about proximity-activated mechanics, and about creating an in-game pick-up/power-up.

Syllabus

  • Create Power-Ups and Obstacles with C# in Unity
    • In this extended-length, project-based course, you'll learn how to write C# scripts that will manage the player's health points. You'll also learn about using Colliders as Triggers to create obstacles and helpers for a player, like damage and healing zones, power-ups and proximity-activated mechanics.

Taught by

Edward Falzon

Reviews

4.8 rating at Coursera based on 16 ratings

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