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freeCodeCamp

Learn Unity - Beginner's Game Development Tutorial

via freeCodeCamp

Overview

This course aims to teach beginners how to develop games using the Unity game engine. By the end of the course, students will be able to create a complete game from scratch. The course covers topics such as Unity basics, rigid bodies, colliders, audio sources, UI elements, coding for character movement, variables, functions, conditional statements, loops, classes, inheritance, and more. The teaching method includes hands-on projects and coding exercises. This course is intended for individuals interested in learning game development with Unity, particularly beginners with no prior experience in game development.

Syllabus

Introduction.
Downloading Unity And Unity Hub.
About Unity Versions And Creating A New Project.
Introduction To Unity's Interface.
Starting With Unity's Basics.
Rigid Bodies And Colliders.
Audio Source And UI Elements.
Moving Our Character With Code.
Introduction To Variables.
Operations With Variables.
Functions.
Conditional Statements.
Loops.
Coroutines.
Classes.
Accessibility Modifiers(Data Encapsulation).
Inheritance.
Getting Components.
Monster Chase Game Intro.
Importing Assets.
Creating Player Animations.
Sorting Layers And Order In Layer.
Creating The Game Background.
Player Movement.
Animating The Player Via Code.
Player Jumping.
Camera Follow Player.
Enemy Animations.
Enemy Script.
Enemy Spawner.
Enemy Collision.
The Collector Script.
Unity's UI System.
Creating Main Menu.
Navigating Between Scenes.
Selecting A Character.
Static Variables.
Singleton Pattern.
Events And Delegates.
Instantiating The Selected Character.
Finishing Our Game.

Taught by

freeCodeCamp.org

Reviews

4.0 rating, based on 1 Class Central review

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  • Profile image for Noob Bee
    Noob Bee
    "Excellent. I was a complete novice with no C# or Unity experience and this has been a very good introduction. Onto the 3D course now!"

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