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LinkedIn Learning

InfraWorks 2021: Animating Infrastructure Designs

via LinkedIn Learning

Overview

Learn how to use InfraWorks to model and design terrains, buildings, roads, and more in the context of an overall infrastructure design project.

Syllabus

Introduction
  • Animating infrastructure in InfraWorks
  • Working with InfraWorks and Twinmotio
1. InfraWorks and Unreal Engine Twinmotion
  • Preparing a model for export to Twinmotion
  • Interface and navigation controls
  • Importing a model into Twinmotion
  • Working with the model in Twinmotion
  • Understanding project options and settings in Twinmotion
  • Cleaning up a Scenegraph: Part 1
  • Cleaning up a Scenegraph: Part 2
  • Setting localization preferences
2. Working with Terrain, Water, and Vegetation
  • Adding a terrain
  • Sculpting a terrain
  • Changing pond surface material
  • Sculpting beneath a pond
  • Working with ground materials
  • Working with vegetation
3. Working with Buildings
  • Working with buildings
  • Working with glass and doors
  • Working with lights
4. Working with Roads, City Furniture, and Vehicles
  • Basic road materials
  • Using decals on a road
  • Add decals to a user library
  • Decal drawing order
  • Parking decals
  • Adding city furniture
  • Adding parking barriers
  • Adding a vehicle path
  • Creating a custom vehicle path
  • Custom path options
Conclusion
  • Next steps

Taught by

Lynda Sharkey

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