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LinkedIn Learning

Rhino and V-Ray: Product Design Rendering

via LinkedIn Learning

Overview

Promote your design concepts better with beautiful product renderings built with Rhino and V-Ray.

Syllabus

Introduction
  • Welcome
  • What you should know before watching this course
  • Using the exercise files
1. System Setup
  • Why use V-Ray?
  • Using recommended hardware
  • Customizing the interface
  • Installing V-Ray and DR Spawner
  • Quick tour of the rendering interface
2. Terminology and Strategy
  • Geeky definitions you should know
  • Activating V-Ray and understanding its approach
  • Critical quality settings
  • The new physical camera vs. the old default camera
3. Focus on Product Design
  • Mastering the keys to a great product rendering
  • Learning from bad renderings
  • Modeling tips for awesome renders
4. Setting Up Your 3D Studio
  • Introduction to backdrop studio types
  • Dave's Glow-Wall Studio
  • Lighting settings and strategies
  • Using the new Dome Light for image-based lighting (IBL)
  • Camera settings and strategies
5. Materials for Product Design
  • Exploring recommended material types
  • Using the toon material for serious renders
  • Creating text and logos with maps
  • Creating text and logos with Dave's tips
  • Digging deeper into materials
6. Post-Processing
  • Using the video Frame Buffer
  • Introducing alpha channels
  • Making new backgrounds
  • Generating a vignette "highlight" effect
  • Creating depth of field
7. Workflow Tips
  • Organizing your studio
  • The real-time render engine
  • Dave's random and useful tips and tricks
Conclusion
  • Goodbye

Taught by

Dave Schultze

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